Hi everyone,
It looks like I may have found an issue in the camera gizmo work you guys introduced recently.
Adding a gizmo to a camera in a scene that has useRightHandedSystem
enabled results in some interesting behavior.
Steps to reproduce:
-
Click on the box
-
Use the
PositionGizmo
to move the camera
Expected Behavior: The Gizmo moves the camera as it’s intended to.
Actual Behavior: The camera moves but also flips erratically on it’s Y axis.
Thanks for your time!