Babylon 7.0 Release Video - Community Submissions!

Just in time!

Here is Cosmos Journeyer: an infinite universe with seamless transitions between planets and fully explorable worlds!

I made a dedicated post here:

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Hello,

I want to submit Equine footage but since I’ve just joined I have an error message saying that I can’t upload attachments.

Is there another way to send it?

For now i just have it available through this link - Clip-EquineV0.1.mp4 - Google Drive

Warm regards,
Rachel

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Here is a video and a link of a interactive website we created at our studio.

https://work.quincemedia.com/quicePlanetGame/

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Any url we can try ?

Hello to all

I am very excited about the new version of BabylonJS. I’m from Spain and I’m sorry you don’t know much about this technology. So I am trying to make it known. It’s the least I can do for such a great project.

Lots of encouragement and I’m looking forward to the trailer.

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Here’s a few clips of some interactive stuff completed in Babylon JS last year:

You guys are awesome!

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I created GPTs which provides sample code for Babylon.js.
It generates pretty good sample code with a simple prompt.

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This is a demo of when I tested the Havok physics and camera. It’s just dropping marbles, but PBR is working and I like it quite a lot.

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Hi Jason, how are you?
This reel has a few seconds of some of the things you saw during our meeting. If you are interested, you can extract something from there and if for any reason you want us to send you something in particular, let us know.
Thank you very much and greetings,

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Hi everybody !

Our company AlloTools S.A develops and provides responsive full-web 3D configurators with instant quotation for made-to-measure products such as Railings, Gates & Fences, Decorative Panels, Pergolas, Carports, Entrance Doors or Decking. It is designed as much for manufacturers and their clients (B2B version) as for their end consumer (B2C version).
Beyond providing a price, our configurators include attachments featuring 2D scale plans and 3D visualizations of the custom project on the quote.
The customer can also experience an immersive and interactive digital experience with Augmented Reality, simulating their project in their own environment.
This interactive approach reduces doubts and eliminates unpleasant surprises, thereby facilitating decision-making.
Our models are so precise that we have developed a .DXF exporter for factories!

We have been using Babylon.Js for already 7 years now and we find it amazing !

Of course, our 3d engine is regularly updated in order to use the last features BJS offers.

That is why we are currently in the final stage of our last version which uses :

  • Web worker : this ensure high frame rate rendering and smooth animations while the main thread is used for product logic computation.
  • Level of details : to minimize the download size but still have hd models if zoomed on !
  • Cascaded Shadows Map

Here is a short youtube video

You can download the video here

Thanks again, BJS rocks !

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Download video link globalyreel.mp4 - Google Drive

Here’s a demo video of “LumaAI Splatting for Babylon.js” which I developed and released in the last year.
I can’t wait for Babylon.js v7!

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LOVE seeing all the submissions coming in! You all have amazing creations!

Today is the last day we will be accepting submissions, so please post your awesome creations by the end of today if you haven’t already!

Thanks!

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I hope I’m not too late! I recently shared a game I’m working on with the forum. Check it out!

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Greetings Babylon-JS Community!

The BRAINIAC Browser Is designed for 3D-Web navigation, analysis and voyages. It was designed for the [often] underappreciated and [sometimes] over-worked Cloud professional users:: such as IT operations, engineers, analysts and scientists. Thanks to the many examples and responses from Babylon Support Team, we can launch this project. A lot more work is needed until publishing the code on Github. So we beg your indulgence for the slow rollout, and please show your support!

MR-COUL

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Ecoverse Submission for Babylon 7.0 Release Video

At Ecoverse, we continue to develop our metaverse and virtual event venues. This year, we utilized the Davos venue to enhance real-life meetings by providing a parallel virtual space, which can be visited at https://ecoverse.com/space/davos24.

Additionally, the video above showcases a virtual event held last year in a virtual art gallery we created with PACE, the world’s fifth-largest gallery, in collaboration with Tyler Hobbs and AOI.com. The QQL virtual art gallery is still available at https://ecoverse.com/space/qql/

All our XR projects were developed using Babylon.js, illustrating our commitment to leveraging this powerful platform for immersive and interactive experiences.

We look forward to the possibility of our work being featured in the upcoming Babylon 7.0 release video.

Uncompressed video

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WoW! So many cool things once again and I didn’t have the time yet to look at all of them. I just returned from my winter retreat in Australia and need to catch up with things (BTW. sorry for not being very present in the forum for the past two months). Sadly, this year I have nothing to show. I mean nothing more than the work started before the launch of V6. And since, my Space Museum was already featured in this video, I’m not gonna submit again (unless you have holes to fill because of the lack of quality projects, LOL :joy:)

No, actually I have just one request for this launch:
I’d like to upvote the featuring of @roland work on the adding of greasedLines to the framework. I love this tool and I think it would deserve a highlight. Of course, I’m ready to offer my help to create assets for this featuring, if necessary.

Meanwhile, have (all) a great day :sunglasses:

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Ok, since you asked for it, you have my support for the effort. :hugs: But then, I’m afraid this is ‘beyond my reach’. :dizzy_face: May be I should ask the AI to evaluate your work :sweat_smile: :rofl:

Real cool. It’s funny that it suggests to use cannon physX though, isn’t it? :grinning: And then, I suppose it will be hard to make this through for a featuring in a video. So since this is unlikely to happen (in my opinion) I guess I just wanted to say that I like this idea and this effort to push collaboration through the AI. We will be needing this collab with the AI for the future and BJS simply cannot be left aside on this.

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It was great working on this space. It’s not all done, but even now I’m proud of the work I’ve done as a technical artist and Babylon JS developer for Ecoverse :blush:

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