Hi there !
BabylonNative is an amazing work !!
Im trying to load a GLTF with external URI assets:
https://myservers/a2586430-c3d8-49c6-a858-1c631e3de3ef.gltf. → DamagedHelmet.gltf
https://myservers/59c91bc9-9833-497c-afaf-72c0cff60c2c.bin. → DamagedHelmet.bin
https://myservers/7c3f582f-7133-4572-990d-6222b2a98ae1.jpg. → Default_albedo.jpg
https://myservers/c75b60f8-6a90-4b65-a178-899633943b98.jpg. → Default_emissive.jpg
I overridden the
_loadUriAsync (in an extend class from IGLTFLoaderExtension), it works fine in Babylon,js, but embedded in a BabyonNative app, it failed on the texture loading (
loadTexture not seems to be mapped ? ).
It gives me the following stacktrace:
I use the 5.0.0-alpha.17 version.
Did I miss an override function/class or something ?
Or do you know a way to investigate this issue ?
Thanks is advance,