I am loading this model to Sandbox, and executing this code snippet from console to export the file in .glb format.
const scene = BABYLON.Engine.LastCreatedScene
BABYLON.GLTF2Export.GLBAsync(scene, "download.glb").then(result => result.downloadFiles())
# hdrSkyBox is manually removed from Scene Explorer
I have been using this for a very long time over the course of years and had no problem. In the last couple months I have upgraded Babylon JS version from 6.39.0 to 8.29.1, and realized that in some cases textures are now corrupted when exported. I can confirm that this specific model, which I use as a test model for animations with skeletons, had been exported successfully before.
That was an informative answer, thank you very much. However, it is a requirement for my application to be able to export what it could import and successfully load. This model is only a test model with such imperfections, which is a usual case for visitors of my application. So I shouldn’t be manually fixing the model myself. But in any case, thank you for the knowledge!