Hey there, I want to export an object with PBR material in .babylon format but when I try to re-open it in the sandbox, all the textures are replaced by a placeholder checkerboard.
I also tried using a node material but it doesn’t work either. For information I tried with both embed texture and using an external link (for instance dropbox and github) without success. That being said I suppose it is a bug in the loading process of the textures since the only way I found to make it work, is to manually refresh the link to the texture in the node material editor. And the console doesn’t show any error so I don’t even now what’s happening in there.
Side note : I tried to export in .glb format to see what happens, and the textures don’t load either.
Thanks for any help