We are looking to create realistic lighting setups using BabylonJS (PBR), and are currently missing the implementation of AreaLights. We are looking for someone to build this feature for us (paid) with the following requirements:
- Rectangular area lights similar to ThreeJS
- Color input
- Texture input (see WebGL deferred area lights [video texture][three.js], but we do not require video input, just static textures)
- The default light controls like intensity
We found this feature request, but can’t wait for general “Future” Add support for AreaLights · Issue #7866 · BabylonJS/Babylon.js · GitHub