Hi all,
I’m trying to get some kind of decent looking glass, and using the programatically generated refraction isn’t what I need.
Instead, I’m using transparency to give a real fake effect, but it’s really make the object look flat, with barely any reflections.
So, is it possible to add a clearcoat (for reflection) from the Babylon exporter? I’m just wanting the environment reflection to be strong, whilst still having a transparent object.
Cheers,
Dean