Can you export Clearcoat from 3Ds Max?

Hi all,
I’m trying to get some kind of decent looking glass, and using the programatically generated refraction isn’t what I need.

Instead, I’m using transparency to give a real fake effect, but it’s really make the object look flat, with barely any reflections.

So, is it possible to add a clearcoat (for reflection) from the Babylon exporter? I’m just wanting the environment reflection to be strong, whilst still having a transparent object.


Adding @Guillaume_Pelletier

I do not believe we support it yet though

Hey guy’s,
Clear coat is not supported yet, but in the pipeline for beeing one of the very next features.
see Add new glTF extensions support · Issue #892 · BabylonJS/Exporters · GitHub for reference.

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