Clustered lights support

It’d be cool to support more lights sources per frame.

Describe the solution you’d like

WebGL: GitHub - wizgrav/cl2: Compute-Less Clustered Lighting

Playcanvas implementation: Clustered Lighting | PlayCanvas Developer Site

Something for Defold: GitHub - d954mas/defold-illumination-new
https://youtu.be/FEVm_CboaGA?si=HyIIeJbFL4KI1ZtW

Discussion

*Ported From GitHub

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