Hi folks!
What is the preferred solution to get rid of the duplicated ports? The only solution I’m thinking of is creating a passthrough node. Are there any other options? If not, which passtrough is the fastest?
Thank you!
R.
Hi folks!
What is the preferred solution to get rid of the duplicated ports? The only solution I’m thinking of is creating a passthrough node. Are there any other options? If not, which passtrough is the fastest?
Thank you!
R.
Adding @msDestiny14, I don’t think there’s a way to hide ports.
You can hide a port actually by selecting it in the original frame and flagging it as Expose on Frame: false
Hello @deltakosh!
Thank you!
However I am curious whether this situation where I have two nodes with uv as input in my custom frame
can be solved somehow to avoid this:
Thanks!
Ok, but the point is that both receives the same value. Would this be an acceptable solution? Adding scale by 1 and copy pass the value to the inner nodes?
In that case you can use a vector merger maybe? That could be interesting to create a duplication node (one input and 2 identical outputs)
Or better with any number of outputs
Unfortunately the system cannot generate ports on the fly
Than what about Copy2, Copy3 and Copy4 nodes? I think it should cover most of the needs.
well a simple Copy node then is enough (with 4 outputs)