I am trying to create an object with multiple materials in Blender, one of them should be glowing due to its emission value - however, I cannot get it to work.
Blender 2.9
Blender-Babylon-Exporter 6.4.6
tried with Babylon.JS 4.2 and 5.0 in the playground
You can find the blend files and the exported .babylon file here:
I am able to import the scene into the playground, but there is no emission glow visible:
Any help or hints highly appreciated
In case of obvious mistakes - really a newbee at babylonjs
It looks like none of your exported materials are emissivie, actually no materials seem to have been exported. Adding @JCPalmer who built the exporter.
Looking at your .blend file in the Shading Window, I see both of your materials (the white and purple) are set up using the Principled BDSF shader. Disconnect that shader and replace it with an Emission Shader
Add->Shader-> Emission
set the colors and strength as you desire and export. See image below.
You should see something like this in your .babylon file: