Stretch tube UVs of cylinder mesh
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5
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46
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November 13, 2023
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How to surgically fix models that have bad UV mappings?
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4
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93
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October 16, 2023
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Dynamic Material based on uv coordinates
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11
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285
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September 29, 2023
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How to make same repeated texture size on differently sized instances of Box
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14
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263
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September 2, 2023
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How can i use Dynamic Texture with Decals?
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4
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124
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July 3, 2023
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How do i unwrap a 3D mesh in Babylonjs programatically?
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4
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182
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June 12, 2023
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UV unwrap method(s)
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6
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269
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June 5, 2023
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Texture Rounded Box
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9
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137
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June 3, 2023
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How to add a shadowmap to a GLB
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4
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391
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May 12, 2023
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Orientation of textures with Triplanar node material
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10
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255
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May 10, 2023
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GLTF2Export.GLBAsync missing uv-scale on ambientTexture
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4
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245
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April 18, 2023
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Rotate World-Positioned texture so it is flat to each surface normal
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9
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269
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March 31, 2023
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Export UV animation from MAYA
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9
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723
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March 22, 2023
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Image on UVMapped Plane is stretched 🤯
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10
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1057
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August 30, 2022
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Is there any way to initialize the uv edited texture?
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4
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282
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October 17, 2022
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UVs for ExtrudedPolygons?
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9
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541
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July 26, 2022
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UV mapping seems to be blending colors from the texture
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2
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708
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June 23, 2022
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Applying colour/ texture to part of model. Best approach?
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7
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240
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June 10, 2022
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Uv projection using ref mesh
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10
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547
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May 16, 2022
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UV Map flipped for Imported Mesh from Blender file.glb
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78
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4380
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February 11, 2022
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Shader circles deformed on non-plane meshes
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3
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487
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January 28, 2022
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ExtrudeShape and UVmaps
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3
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412
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December 26, 2021
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