I had a quite annoying debate on diamonds and overall approach today here on the forum with a gentleman (EDIT: I think it’s a lady) and I got frustrated, just tried him to help, but… I’m not going to tell his name, if you want, you can look for the topic No, it was not @simon we are already friends, I hope so
However I decided to create my own diamonds, only with reflections, no refractions. Just wanted to try how fast and far can I get alone with the help of the BJS Documentation (he/she was complaining, that the BJS docs are poorly written) , YouTube and Google.
If you are going to work with the NME, you must watch @PatrickRyan’s cool videos on PBR nodes! Thanks Patrick! That’s what I did and created a very basic diamond shader. Actually the first part was enough to watch.
Please note, that I started to work with NME only a few days ago, so I am in the learning phase.
and a PG to show the results:
I believe, this is the most basic setup to achieve very fast diamondly looking objects
No refractions here, no lights, … They are coming in the next part.
Hope you like it!