Global illumination or hdr as lighting

If this feature already exists I apologies, I am still trying to learn the library.
Having different types of light is great but for a lot of the stuff I want to do, having global scene level illumination is ideal. In blender you can use a HDR file to define scene level illumination.

I love the ability to have the hdr derived lighting as it can quickly and easily change the mood of the scene by just swapping out the hdr texture.

There is the section in the Docs about it - Using An HDR Environment For PBR | Babylon.js Documentation
In Sandbox one may change between two environments
Screen Shot 2022-05-17 at 00.44.00
or drop HDR file there (and even save it as in .env format, much more compact).

3 Likes

This is perfect, got to love babylonjs :slight_smile:

1 Like