I’ve successfully imported my gltf model. However, it is not rendering properly as it looks different to when I open the file on my computer. I’m trying to develop an iPhone colour configurator. Here is the playground: Babylon.js Playground. Some textures are missing and also other elements such as the apple logo.
Which program do you use to display the file on your computer? Can you post a screenshot of how it should look like?
Are you able to generate a .glb file? That way, you could test the file in other viewers (for eg: https://gltf-viewer.donmccurdy.com/) and see how it is displayed there.
Hello, thank you for your reply. I use Windows 10 3D Viewer to open the file on my computer. I have attached images below of how it looks / is supposed to look. I have also tested it with the GLTF viewer link you provided and it also works on there.
Now, I’m not sure why it does not work with ImportMeshes, it seems the meshes and materials/textures are loaded correctly when using ImportMeshes… @Drigax or @Deltakosh may know if it’s expected or not.