Hey guys,
Is there a way to parent sprite(s) to another sprite?
Similar to mesh.parent
Nope. but you can call that:
scene.registerBeforeRender(() => {
spriteB.position.addInPlace(spriteA.position)
});
thanks! will give it a try
Hey guys,
Is there a way to parent sprite(s) to another sprite?
Similar to mesh.parent
Nope. but you can call that:
scene.registerBeforeRender(() => {
spriteB.position.addInPlace(spriteA.position)
});
thanks! will give it a try