How to Import materials and shaders from Maya to babylon

Hey, Babylon newbie here. The same question as Topic says. We’ve tried export Fbx and glb Directly from maya, but it seems the the information of materials could not be read correctly, does it means Babylon could only read PBR based material information like Those from substance painter? Or is there any way to export maya shaders and materials into Babylon?

Hi. Export shaders impossible. Please read docs Maya - Babylon.js Documentation
Maya to glTF - Babylon.js Documentation and recommend use babylon s native format

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