How to reduce gaussian splatting moire pattern

hello guys. babylonjs has the ablitiy to load to 3dgs model. but i encounter some problems. this is the top of a building. it has repeated objects so the moire pattern is obvious when view is far.
so how to reduce it.
gs_m1
BTW. I load the same 3dgs model by this project GaussianSplatd3D. it has no moire pattern. but it lookd dirty. But i can’t tell differences between babylonjs and this project in rendering.
image

Hi @cloudending can you send me the 3dgs (or an extract) so I can check both rendering? You can use this forum DM feature