Following the character controller annoucement ( Physics character controller ), I got some questions about the level creation and its rendering.
I’ve decided to do a quick tutorial in the documentation to explain how to achieve the same look and feel. I’m no artist but maybe this can help making coder assets look less like coder assets.
Let me know if you know some other technics like the stairs creation.
PR is here: Level blocking with Lightmaps by CedricGuillemet · Pull Request #1250 · BabylonJS/Documentation · GitHub