I made the 3D model from blender. I exported it as .gltf file. Then if I just use point lights, the model will be full black, but hemispheric light works. I want to use point lights.
Then another problem is that I cannot change the texture color no matter what. I tried to manipulate the “material.diffuseColor” but nothing is changed.
Please someone help me.
This is my playground link Jersey model
This is my github 3D model link Jersey 3D model .gltf