Lock ShadowMap rotation

At the moment shadow maps grid always fight light source.
in my case, I have a cubic world, so it looks awkwad most of the time.
Would there be a way to have a setting to lock the rotation of the map?

This is a similar question to your other thread. It would be good to get a playground so we can help you solve it.

Hello!
I separated the two, because even thought the other one seems to be an issue with my setup,
this is the expected visual for my settings and this is more of a feature request for an additional setting allowing to lock the rotation of the map

Gotcha. Pinging @sebavan who is out of office until next week.

In the meantime, can you provide a playground? That will still help us understand your scenario.

For sure,
Please take a look at : https://www.babylonjs-playground.com/#1A3M5C#67

As you can see, shadows would be looking perfect if they didn’t have a 4 degrees rotation on the base pixel grid

Can you explain what you want it to look like? I’m having a hard time understanding what you mean by 4 degrees rotation.

Sorry 45 degrees.
Here is it :

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Thanks for the picture. That helps a lot. I’ll have to defer to @sebavan for the solution (please be patient as he is on vacation until next week).

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Thanks you very much!

Unfortunately we do not have anything helping to solve this in our shadow tools. I guess in this case cascaded shadows would help as well annd we plan to have them in 4.2