Has the Babylon team developed any external utility/software, which we can use to simplify a mesh, just like the Simplify() function e.g.
sphere.simplify([{ quality: 0.9, distance: 50 }, { quality: 0.5, distance: 80 }],true,BABYLON.SimplificationType.QUADRATIC, function() )
My intention is to have 2 meshes, the original one and the simplified one. In a scene with hundreds of meshes my intention is to load the simplified one which I assume will have a poorer quality but will load faster.
Then another intention after the scene loads with all meshes, start a silent background process (eg: based on camera distance from mesh )and replace simplified meshes with original meshes. Is that possible with current Babylon software?
@delkatosh