Never ending InternalTexture pendingData

Pinging @Cedric :heart:

I stumbled upon this while me having an issue with never ending pendingData with InternalTexture whenReadyAsyncisReady.

It occurs especially on slower devices. And always, if I add a breakpoint to debug it.

Do you know anything about it?

@sebavan did a fix for the issue reported. Can you provide a playground that repro that on slower device? what do you mean by slower device actually?

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Sorry, I meant low powered device, for me it happened to iPhone 12.

It somehow got fixed while resolving problem related to Babylon resizing causing iOS webkit jetsam memory leak event - #11 by mimeeq3d_neal

It’s not a problem now, I can’t reproduce anymore. so strange…
Thank you for your attention! :pray:

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