The default material graph presented when accessing the Node Material Editor appears to be unlit. Does anyone have a simple NME example of how to create a lit material - one that doesn’t use the PBR node?
Hello! There’s no Standard Material node for the NME, so you’d have to implement your own.
Very helpful, @sebavan . So this would seem to be the simplest template to use when creating a “lit” material similar in behavior to the StandardMaterial, correct?
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You can fully recreate the standard material in the NME, see Node Material | Babylon.js Documentation
The node material: https://nme.babylonjs.com/#AT7YY5#7
Yes, your screenshot is the minimal graph to have a simple lit material (you should input the view matrix into the Lights.view
input if you want the shadows to work).
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