Hi BabylonJS community.
I’m trying to create metal shed wall(s) and currently working on it’s material. For me the material quality is bad:
-
there is like an additional border for the walls
-
it looks like the metal sheet has incorrent displacement map implemented
The playground: https://playground.babylonjs.com/#7P3QO9#10.
So generally material looks quite unnatural (all assets taken from there: Corrugated Iron Texture • Poly Haven) and I would like to have really good visual material quality like on this playground: https://www.babylonjs-playground.com/#EWKFRK#8 (taken from this thread: Can't get PBR materials quite right).
For my app requirements simple Box is not enough, have had to implement mesh as Polygon.
Working on that for two days and I’m stucked My question is if I understand or do something wrong with that PBR material on polygon mesh?