Procedural material not working

Hello guys so I am having this problem where I created procedural terrain material inside Blender and when I upload it here in BabylonJs it doesnt load at all. Im very new to this. Should I make some type of shader inside Babylon or what are my options? Thank you for any kind of help!

Hi! I’m no expert on getting shaders from blender to babylon, but an option could be to bake the generated material to a texture and using that in babylon:

Thank you for your reply! Yes, you are very right, I tried to do it that way but the texture I baked is extremely big so I cannot use it that way :frowning: Im trying so many things now and I have no idea what Im missing. But thank you for trying to help, I appreciate it!

Ah, I see. Have you seen this? Blender to Babylon.js exporter | Babylon.js Documentation

Maybe you could try just baking a low res mix map.

I tried it with this exporter and the mesh is having a black and red texture on it… but at least Its doing something haha

Oh, I will try this, thank you for the tip.