Good morning! I’ve been scouring the docs and the forums for a bit trying to find the answer to this but to no avail. I see that there is a SSAORenderingPipeline
in addition to a SSAO2RenderingPipeline
. I read somewhere in a forum post that one difference was supposedly the SSAO2RenderingPipeline
is for WebGL2, and the SSAORenderingPipeline
is for WebGL 1. So a few question regarding this:
- ) Is this accurate that one main difference is the version of WebGL?
2.) Is there a functional difference between the two?
3.) Is there a performance benefit/drawback to using one over the other?
Thank you!