Textures are flipped in the u-dimension here:
However the model loads properly in the sandbox.
shape_keys_1_alphaTex.glb.zip (614.2 KB)
Textures are flipped in the u-dimension here:
However the model loads properly in the sandbox.
You should set scene.useRightHandedSystem = true;
as glb files are using a right handed system:
Have a splendid day! Thank you @Evgeni_Popov!