Texture Flipped in Playground Instances but Not in Sandbox.... Why?

Textures are flipped in the u-dimension here:

However the model loads properly in the sandbox.

shape_keys_1_alphaTex.glb.zip (614.2 KB)

You should set scene.useRightHandedSystem = true; as glb files are using a right handed system:

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Have a splendid day! Thank you @Evgeni_Popov!

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