Seen this demo.
https://playground.babylonjs.com/#4Z03NV
The bounding boxes don’t match the meshes because of the animation. The easiest way to correct the problem is to set alwaysSelectAsActiveMesh = true for all meshes:
Thanks , I got it !
Seen this demo.
https://playground.babylonjs.com/#4Z03NV
The bounding boxes don’t match the meshes because of the animation. The easiest way to correct the problem is to set alwaysSelectAsActiveMesh = true for all meshes:
Thanks , I got it !