Yes, indeed. Here’s just a quick and dirty fix so you can see what’s happening (wouldn’t recommend to implement as such ) Basically you have 2 directional lights. Light adds to light and when you open the box, the direction of the light obviously doesn’t hit the surface with the same angle. So either you have each light excluding the other mesh and hit the surface from the same angle. Or you make it unlit, or you could use GI or bake lights. Many possibilities