Export to GLB: 1) AO changed to uv0, 2) Sheen removed

Hi, a couple bugs with the Sandbox.

crushed_velvet_chair_gltf.zip (2.5 MB)

  1. Unzip to a folder.
  2. Open sandbox in a web browser.
  3. Drag-and-drop unzipped files into Sandbox.

Result = appearance is correct:

  1. Display Inspector, Tools, Export to GLB.
  2. Drag-and-drop GLB into Sandbox.

Result = appearance is incorrect:


Pinging @Drigax

Yikes, I’ll have to take a closer look at this come Monday. Thanks for the repro scene!

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Ok I have a fix for the occlusion texture coordinate index.
We do not export sheen effect yet. I think we can add it

OK I implemented Sheen export as well

Will be live in a hour or so

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