I totally leave this one to @Evgeni_Popov
@Evgeni_Popov, I ll wait to create the nightly just to be sure the latest fix is ok
Now to figure out localized cubemaps >_<
Having a look at this.
Note that must scale your normal by -1 before calling FromPositionAndNormal
, but it seems it is not enough…
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So, there were two problems in your code:
- normal must be scaled by -1 before being passed to
FromPositionAndNormal
- you did no update the
MirrorTexture.mirrorPlane
property
Fixed PG:
oooo that is a thing of beauty!