I downloaded a model of a car from Sketchfab,
After using SSRRenderingPipeline, there were artifacts on the bottom and rearview mirrors of the car, and I don’t know what settings can eliminate them
I have tried adjusting some parameters, but still haven’t eliminated them.
In addition, it is difficult to achieve good results for SSR. Do you have any experience parameters to refer to, such as properties and values set as usual.
This is pg:
This is the SSR rendering effect on Sketchfab.
Sketchfab’s SSR only has one strength that can be adjusted, and its engine seems to automatically perform many functions and achieve good rendering effects, Can BabylonJS achieve this level of automation?
Cc @Evgeni_Popov to see if there is anything possible
The thickness value is too big for the scene, a value of 0.05 is better suited:
It’s not always easy to set the right values. That’s why we’ve tried to explain the various parameters in as much detail as possible in the following document Babylon.js docs.
Using darker environments and reducing the intensity of the reflection, as in Sketchfab, helps to mask the shortcomings of SSR:
The use of TAA also improves anti-aliasing, but sometimes at the cost of a slight flicker:
You can reduce flicker by modifying the TAA’s factor/sample parameters (although convergence will take longer).:
You can also try to use the mirror texture, if you want perfect reflections. For a scene of this type with a single object, this can be interesting.
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Thank you for your guidance. I will give it a try