How i can use Volumetric rendering pipeline (VRP) with ThinInstances?

Hello :wave:!

I use default pg with VRP to represent my problem. Is there any way to use VRP with ThinInstances?

Unfortunately no, thinInstances are UTTERLY fast but then come with a price to pay :slight_smile:

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It’s pity…I think i’ll find other way)

Thanks for answer

Actually it should be supported but there’s a bug, here’s the PR that will fix it:

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WOW! Thank you!

Omigod I’ve been wrestling with this for days, didn’t realize it was this issue. I thought it was a blending issue with some particles thanks for getting this fixed!

haha even better! I assumed it was per design :smiley:

Before

After

SOOOO much better!!! :pray: :heart:

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it is BEAUTIFUL!

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