Display tags in the inspector
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0
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230
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July 28, 2023
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PrepassRenderer support for ShaderMaterial
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4
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253
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July 25, 2023
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Https://forum.babylonjs.com/t/procedural-texture-generated-by-export/42639/2?u=rainerheintzmann
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2
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309
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July 24, 2023
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MMD file support, similar or better than the one in threejs
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17
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3326
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July 23, 2023
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Please set CORS headers for DracoCompression on preview.babylonjs.com
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7
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365
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July 20, 2023
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Some node material editor suggestions
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4
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346
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July 18, 2023
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Add shortcuts to undo and redo in the GUI editor
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2
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366
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July 11, 2023
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Add "cloneModelsToScene" Method to AssetContainer Class
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2
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343
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July 4, 2023
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Precompile Morph Target shaders
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2
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151
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July 3, 2023
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Alembic Support
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6
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491
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June 27, 2023
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Copy code in docs
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2
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324
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June 26, 2023
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mesh.getOptions()
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2
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214
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June 25, 2023
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Add a setter for scene.imageProcessingConfiguration
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2
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157
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June 22, 2023
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Switch to using esbuild?
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5
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376
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June 20, 2023
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Request for Exposing Internal Functions of Camera Inputs as Protected Fields for Extendability
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1
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213
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June 19, 2023
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Bevel or rounding method
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8
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406
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June 13, 2023
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Add triangle index to Havok PhysicsRaycastResult
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5
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295
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June 12, 2023
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Apple Vision Pro // AI
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4
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911
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June 7, 2023
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UV Debug Material
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5
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328
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June 7, 2023
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"FromLookDirectionLH" is a bit too complicated. Maybe a simpler api should be provided?
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3
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279
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June 7, 2023
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UV unwrap method(s)
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6
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507
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June 5, 2023
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Catmull-Clark subdivision
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4
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392
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May 26, 2023
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Playground & Editors permalinks management
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10
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388
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May 25, 2023
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STLExport could use mesh name(s) instead than the generic stlmesh as solid label(s)
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16
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322
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May 22, 2023
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Can gui editor image importing pictures?
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2
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324
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May 19, 2023
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Recommended to Mesh and TransformNode add getTransformNodeByName method !
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2
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385
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May 19, 2023
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Enable collisionMask and collisionGroup on camera / ellipsoid
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10
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321
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May 19, 2023
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Add a way to play an array of animation frames
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3
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463
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May 18, 2023
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Add doubleClick and longPress for a GUI Button
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4
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373
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May 18, 2023
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Editor feature requests
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3
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251
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May 18, 2023
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