Hi,
was testing babylonjs 4 and found out that starting from 4.0.0-beta.7 I have weird slowdown in the game (after massive instance creation + DynamicTexture updates), now trying to understand what exactlly happening there. Anything special was done there, what I should pay attention, to shorten field of search ?
Made diff.
Will post as soon as have more information.
@Deltakosh Yes tried with RC3, till now found out that glow layer + lots of instances are causing the issue, they should be excluded from glow so created filter function, maybe something wrong with it now: