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GaussianSplattingMesh: reducing buffer copy of removePart
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3
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105
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April 22, 2026
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Automatic and Manual Off-Mesh Link Generation for Advanced Navigation
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6
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240
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April 18, 2026
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Draft: Atlas Material
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14
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363
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April 15, 2026
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BoundingBoxGizmo with adaptive scalePivot based on ctrl/opt key
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11
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190
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April 14, 2026
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WEBGL_multi_draw extension
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8
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842
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April 11, 2026
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Option to make `AbstractMesh.isPickable` false by default
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4
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145
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April 8, 2026
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Toggle to make optional Scene parameters required (Strict Mode?)
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4
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150
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March 31, 2026
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Add metadata to Particle
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2
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126
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March 27, 2026
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AI-Powered Chatbot Assistant for Babylon.js Documentation
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5
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362
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March 10, 2026
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Webxr camera passthrough support
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15
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1220
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March 2, 2026
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WaterMaterial sea-level property
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1
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106
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February 26, 2026
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Animation redirection
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4
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193
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February 24, 2026
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Importing WebGL-only or WebGPU-only
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3
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175
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February 23, 2026
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Adding a non semantic keyword in GLSL
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6
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140
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February 17, 2026
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No Possibility to create gpu particle system via node particle editor
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20
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299
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February 13, 2026
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The Chinese market has huge demand for web-based digital twin products. Almost all users require BIM and CAD file import and processing, and we hope BabylonJS 9.0 can provide technical support for these needs
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10
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476
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February 10, 2026
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Faster convolution or filter PostProcess?
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3
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155
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February 8, 2026
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Request to expose 2 Babylon KTX functions
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4
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90
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February 5, 2026
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Editor project version control compatibility
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8
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306
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January 31, 2026
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Area light on PBR materials and shadow casting ability
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5
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221
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January 22, 2026
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Option to retrieve all triangle hits in a mesh when checking a ray for intersections
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5
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185
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December 5, 2025
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Node Editors : Copy Paste between tabs
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0
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67
|
November 26, 2025
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Make it Official!
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21
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2320
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November 22, 2025
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Node Editors : Sticker Notes
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0
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58
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November 19, 2025
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Integrating solid particles into NPE or creating a solid particles editor
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14
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390
|
November 14, 2025
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Meshopt decoder: increase concurrency
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6
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254
|
November 8, 2025
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Request for `StaticSound.play()` to return `_StaticSoundInstance`
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4
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132
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November 7, 2025
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Playground: goto last edit position in editor
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0
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40
|
November 6, 2025
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Add option to use boundingBox (instead of boundingSphere) when calculating arcRotateCam lowerRadius. Add orthographic framing
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4
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127
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October 28, 2025
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Screen Space Global Illumination
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4
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288
|
October 22, 2025
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