Feature requests


Topic Replies Activity
Ground from height-map texture 5 January 11, 2020
Port Current Octree To Morton Code 2 January 7, 2020
Runtime updating part of texture/cubetexture? 10 January 6, 2020
Compute shaders 2 January 3, 2020
Input Manager to rule them all 40 December 17, 2019
Will babylon.js support 32bit depth buffer 13 December 16, 2019
ArcRotateCamera with rotation and zoom center about cursor 3 December 13, 2019
3D text using meshwriter in Angular 23 December 13, 2019
BABYLON.Tools: 'could be great to be able to clamp radians 16 December 11, 2019
MultiMaterial Solid Particle System 31 December 5, 2019
Node Animations? 6 December 4, 2019
Babylonjs gui svg icon id support 19 December 4, 2019
NME: have some templates availabled 2 November 29, 2019
Add version name to NME UI 5 November 28, 2019
Add ability to change basis script urls to host locally 6 November 23, 2019
More flexible AudioEngine 7 November 18, 2019
Expandable Solid Particle System 27 November 14, 2019
Reverse Depth Buffer (z-buffer) 8 November 12, 2019
Support Texture-Wrap mode CLAMP_TO_BORDER? 8 November 11, 2019
Use proper URLs for playground 2 November 11, 2019
HighlightLayer: Clear meshes functionality 5 November 8, 2019
AxisScaleGizmo API: provide drag strength sensitivity scalar 4 November 7, 2019
Better statistics in inspector (avg, min, max) 5 November 6, 2019
Scale in horizontal and vertical direction on window resize 5 November 3, 2019
New Path3D functions proposals 10 November 2, 2019
NME RenderStyle Blocks 4 November 1, 2019
URL to open the latest version of a Playground 8 November 1, 2019
NME Heightmap to NormalMap 2 October 31, 2019
NME CustomScript with Dynamic Input/Output ports 2 October 30, 2019
NME Texture Natural Size 2 October 30, 2019