SkyMaterial in TypeScript
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3
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934
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January 11, 2021
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Sandbox default texture sampling in images is terrible
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5
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766
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January 11, 2021
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Disable action if behind mesh
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3
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570
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January 11, 2021
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Marker based BabylonAr Demo not working
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4
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663
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January 11, 2021
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LensRenderingPipeline error in document for access methods/API
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1
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285
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January 11, 2021
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Add #game-engine tag on Github
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2
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518
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January 11, 2021
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Highlight layers VS Performance
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6
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790
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January 11, 2021
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Top Urgent: Scene Imported from the Model Library
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12
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344
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January 11, 2021
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Camera.inputs.attached.pointers.buttons = [0] Works on PG but not on my project
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4
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624
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January 11, 2021
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NME Texture UV Planar Projection
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49
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1961
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January 11, 2021
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UV coordinates seemingly aren't applied correctly (?), causing visible seams between the mesh's faces
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5
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1588
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January 11, 2021
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Babylon Gizmos and Performance
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7
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814
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June 22, 2021
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Cannon physics undetermined behavior with HeightmapImpostor
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18
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561
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January 11, 2021
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TS playgrounds dont work with full.html#
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2
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266
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January 11, 2021
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Model not rendered correctly in Babylon
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7
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820
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January 11, 2021
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Loading sound effect from URL not working
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4
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511
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January 10, 2021
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Border lines in pbr material
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2
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672
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January 10, 2021
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How do I break up meshes inside an OBJ file for adding behaviours to them?
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9
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298
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January 10, 2021
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Babylon js React change scene with button
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4
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1209
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January 10, 2021
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Assetmanagner onsuccess
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2
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292
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January 10, 2021
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BabylonNative for Android
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8
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960
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January 9, 2021
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Keeping mesh above ground
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2
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646
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January 9, 2021
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[WebXR] Enabling Hand Tracking Feature on runtime
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9
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888
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January 9, 2021
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When I showing block model with SPS, There are distortion in the shape of cube, how can I solve it?
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11
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660
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January 9, 2021
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I want to show a simple cube at the position (6738120, 1384, -4123270), But there are some distortion, what is the problem?
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4
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506
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January 9, 2021
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Is it the time to target webgl2 featureset?
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2
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375
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January 8, 2021
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Two scenes with unwanted animation
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2
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326
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January 8, 2021
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How do you attach a glf model to a mesh when the mesh is clicked?
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6
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939
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January 8, 2021
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Animation console.log position.y of a mesh
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3
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810
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January 8, 2021
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Get Internal Texture of PostProccess and bind it to another RTT or a Shader?
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2
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346
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January 8, 2021
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