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Babylon Lite Picking doesnt work well with bottom left canvas
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1
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52
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June 23, 2026
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Per instance bbox culling for thin instance picking
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8
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189
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April 24, 2026
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Use matrixData for thin instance picking
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2
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96
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April 20, 2026
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Option to make `AbstractMesh.isPickable` false by default
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4
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100
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April 8, 2026
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Scene.pick experiences rapid frame drops during move
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5
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131
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December 10, 2025
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Inconsistent pointer events on utility layer?
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2
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66
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August 27, 2025
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Prioritize higher renderingGroupId for onPointerObservable picking events?
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1
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55
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August 27, 2025
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When does using GPU picking make sense?
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3
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148
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June 11, 2025
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Wrong result of PickingInfo.getNormal with thin instances
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5
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71
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March 26, 2025
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Can we trust y position of createPickingRay?
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2
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49
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March 23, 2025
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Fast way to pick among thinInstance positions from screen point?
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4
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75
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March 13, 2025
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Adding a predicate to select thin instance in ray picking function
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7
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148
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September 17, 2024
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Picked point at wrong position
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22
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348
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July 8, 2024
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LineSystem and Performant Pickable Meshes
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9
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310
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June 6, 2024
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Pointer Picking strange with LOD meshes
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1
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71
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June 3, 2024
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ActionManager Delay
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1
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89
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May 22, 2024
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A simple CSS scale and pick adaptation
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3
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297
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February 29, 2024
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Mesh picking on simplified mesh picks the wrong mesh
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5
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310
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February 21, 2024
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Mouse picking issue
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2
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155
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February 6, 2024
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Is it possible to pick a Point Cloud System point?
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3
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362
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November 30, 2023
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The problem when picking the Merged Mesh Thin Instance
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10
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509
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November 4, 2023
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Is there a way to get AbstractMesh next to/nearby picked mesh?
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4
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368
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October 17, 2023
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What's the most effective method to ascertain if a vertex is within the camera's field of view (Front View)?
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2
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420
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October 13, 2023
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Trying to fix sprite picking when covering mesh
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2
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348
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September 28, 2023
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Specify the drag threshold for OnPickTrigger?
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6
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470
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July 28, 2023
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How to get the picking point with OnPickTrigger and ExecuteCodeAction?
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1
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426
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July 26, 2023
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GPU picking point and normal example
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31
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3591
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July 1, 2023
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Which one should I use, `Sprite` or billboard plane?
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3
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767
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June 22, 2023
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Bug on Lazy picking with SpriteManager
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6
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470
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June 20, 2023
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xr.pointerSelection.getMeshUnderPointer silently fails when uniqueId isn't provided
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9
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551
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June 19, 2023
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