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Is it possible to sample a texture solely from the next larger mip map?
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7
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85
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August 25, 2025
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Heightmap with CDLOD/Quadtree and Geomorphing Demo
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2
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264
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March 25, 2025
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Some question about using LOD to simplify mesh
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8
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77
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February 17, 2025
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Pointer Picking strange with LOD meshes
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1
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61
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June 3, 2024
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Same mesh used for LOD on multiple other meshes
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4
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147
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May 4, 2024
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Mesh picking on simplified mesh picks the wrong mesh
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5
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278
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February 21, 2024
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Simplify not replacing meshes at given distances for loaded gltf model
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2
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353
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December 20, 2023
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Simplifying Skeleton Skin With Auto-LOD
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2
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252
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November 9, 2023
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LOD not working when instances have negative scaling
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4
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573
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October 11, 2023
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The albedo texture that I press on the large-scale mesh starts to pixelate as it moves away from the mesh
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1
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239
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August 22, 2023
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How can I sync camera frustum and LOD levels together?
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8
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601
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April 14, 2023
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Suggested Approach for Auto LOD when loading complex models via ImportMeshAsync
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3
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285
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March 30, 2023
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Why are the simplified mesh surface normals all flipped
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3
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566
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March 6, 2023
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Unexpected behaviour with screen coverage LODs and orthographic camera
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5
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581
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October 26, 2022
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How to use lod with my local model
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7
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915
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April 28, 2022
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Imported mesh with lod and pointer drag behavior
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4
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503
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January 21, 2022
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Apply LOD on cloned meshes
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1
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722
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August 4, 2021
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Is incremental loading supported for LOD meshes?
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2
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421
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August 25, 2020
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