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Babylon-thin-instance-outline — outline a single thin-instance (the case HighlightLayer / EdgesRenderer can't)
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2
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101
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July 17, 2026
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environmentBRDF LUT
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5
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258
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May 27, 2025
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Fresnel Effect on PBRMaterial Without Replacing Original Material
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12
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279
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April 11, 2025
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Heightmap with CDLOD/Quadtree and Geomorphing Demo
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2
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362
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March 25, 2025
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How to set the value of a common uniform to several ShaderMaterials in one step?
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6
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112
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November 8, 2024
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ShaderMaterial 再进行序列化存储的时候,出现存储不上的情况
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4
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143
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September 10, 2024
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Ripple ShaderMaterial
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3
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107
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July 9, 2024
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Blend 2 textures
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9
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1006
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June 20, 2024
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Pixel filtering shader issue. (SkyMaterial with texture2D)
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1
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94
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May 26, 2024
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How can I get really good at using the Node Material Editor?
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9
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275
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April 4, 2024
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NME outline shader
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22
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3580
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September 8, 2023
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CustomProceduralTexture + GPUParticleSystem: unstable performance
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7
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646
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September 6, 2023
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The shader written in GLSL is being painted in yellow instead of displaying a gradient color?
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4
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419
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August 7, 2023
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The fragment shader material doesn't stay with the object when we drag it around?
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2
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332
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August 7, 2023
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Babylon Native custom shader texture sampler inverted in iOS?
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5
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467
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August 3, 2023
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Long time for shader compilation from glb file
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4
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520
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May 26, 2023
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Hook .glsl shader files
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12
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2315
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April 24, 2023
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Creating Shader from NodeMaterialEditor
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7
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896
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February 1, 2023
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Shader to dynamically recolor select parts of a fully textured mesh?
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3
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561
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January 29, 2023
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Does this demo work for anyone?
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2
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433
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January 10, 2023
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Babylon React Native custom ShaderMaterial error on iOS
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14
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1287
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December 9, 2022
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My vertex shader line w = position.x*position.x always gives me a constant value
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2
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793
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December 8, 2022
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Blender to Babylon shader compatibility - what are the differences?
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2
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869
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August 30, 2022
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Improvement ideas regarding CYOS and WebGPU
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2
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498
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August 8, 2022
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Instance Animation via RawTexture3D
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2
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558
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May 30, 2022
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