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In XR with a refraction texture and multiview enabled, the scene only renders scene.clearColor
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20
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264
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February 11, 2026
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Is this an expected transparency issue?
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1
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32
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January 22, 2026
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Problems with generating game character portraits (using screenshots, separate canvas)
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6
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83
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January 2, 2026
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(babylonjs editor) editor rendering controlled through scene independently to main camera rendering
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4
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68
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November 17, 2025
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Thin instances visibility and optimization
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6
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96
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November 3, 2025
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Issues with rendering order for multiple Gaussian Splatting files
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8
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133
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September 22, 2025
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Engine._measureFps called on skipFrameRender = true
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4
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41
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September 12, 2025
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Transmission PBR material with CSS gradient background – best low-overhead solution?
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5
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85
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August 20, 2025
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A great outline thread/problem
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32
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392
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July 17, 2025
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About PainterSortCompare method
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3
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280
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July 3, 2025
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Misusing the rendering pipeline
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2
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41
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May 28, 2025
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Questions about interior design rendering
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10
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271
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May 13, 2025
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SSAO2 issue: "flat 2d" render result instead 3d AO
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7
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104
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April 27, 2025
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Why Do Three.js Demos Often Look More Visually Impressive Than Babylon.js?
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6
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1641
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April 24, 2025
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How to use babylon.js and Three.js to merge rendering
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5
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145
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April 16, 2025
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Path traced light mapper / baker
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18
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527
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April 9, 2025
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NodeMaterial incorrect renderingorder of transparent meshes
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9
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442
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April 1, 2025
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RTT with shader material not rendered on first frame
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9
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74
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February 24, 2025
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DepthRenderer: effect not cached
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2
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44
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January 22, 2025
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How to render UV on a canvas?
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7
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87
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December 27, 2024
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GlowLayer Inclusive and Exclusive Methods
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8
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107
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December 19, 2024
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NodeMaterial with custom vertex shader
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2
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45
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December 14, 2024
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How to render polygons made by Babylonjs in geographical coordinates such as cesium
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3
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62
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December 5, 2024
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Building AreaLights in BabylonJS (Paid)
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9
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662
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December 4, 2024
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Material Plugin asynchronous wgsl code loading support
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4
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75
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December 2, 2024
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Batched or Instanced BoundingBoxRenderer
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13
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130
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November 29, 2024
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WebGPU issue, exceeded max texture size
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19
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2051
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November 21, 2024
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Video Background Layer Apply Post Process
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8
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85
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October 7, 2024
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'scene.enablePrePassRenderer is not a function' when creating a SSRRenderingPipeline?
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3
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67
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October 7, 2024
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Possible performance bottleneck on high resolution devices (MacOS)
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16
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171
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August 14, 2024
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